Here are the details :
1. I made a basic walking movement system for a 3d character (which is just a bean , so no animations) binded to WASD
2. I was able to add a run / sprint "ability" to the bean (which also stiffens the movement) binded to the Shift key
3. At this point I wanted to make the character smoothly turn around (do a 180° turn) when the player presses both the S and Shift keys
What I did and the problems I had :
1. After doing some research on possible ways to accomplish this I decided to use a Tween
2. I tryed to use different types of initial / final values but I either get an error message in the debugger or the bean just goes backwards when pressing S + Shift
3. As of now it does turn around by 180° but the rotation is instantaneous and i get the same error message
The Code (comments are in italian) :


The error message I get :

I also have to note that I'm mostly a beginner when it comes to programming.
Any help (with this particular problem or more efficent ways to write the code) are well appreciated!
Oh, and if you could also provide some insight / explanation on what I did wrong or what your "fix" does, I would be very happy to read it.