Hello everyone, when you add label, the other label jumps for some reason. Why and how to fix this? The video below is in the archive.
extends Node
export (PackedScene) var Letter
var rng = RandomNumberGenerator.new()
var word = "Wdsdsf"
var index = 0
func _ready():
rng.randomize()
func _on_Timer_timeout():
var child = Letter.instance()
add_child(child)
move_child(child, 0)
child.position = Vector2(rng.randf_range(0, 200), rng.randf_range(0, 200))
child._start(word[index])
index += 1