Hello.
I am not sure, if we have some C# users here. Or if there is a specific chat room / site to go. I am not a pro user / coding expert.
I would like to use C# with Godot. I figured out "somehow", how to use some code´s for commands like:
-> Move
-> Rotate
-> Scale
-> get Node
i didn´t found good Examples on the Godot-Site itself (which has GDscript / C# switch) how to use a command. Only descriptions of a code (What is x for, why delta, etc). I found some examples by google on some rare sites. It took me many hours to collect information's how to use specific commands with C# & Godot. I wish there would be a basic tutorial about this things above f.e. The API in general (GDscript & C#) should have "examples" below the descriptions. Not only a description. Because i cannot learn, i cannot use the code without a real example that show me how to use it.
Here is what i mean: https://docs.godotengine.org/en/stable/classes/class_transform.html
Only Methods / Descriptions but not any example of the "how to use" it in a short line. This is sad.
Another example: https://docs.godotengine.org/en/stable/tutorials/3d/using_transforms.html
Here you can read a GDscript & C# code. With this example i struggle because i dont know how to connect it with a node. And if you cant adress a node, such an example is useless. There is no complete explanation how to use it proper way. Therefore i feel lost. As i mention: I am not a pro user / coding expert.
.
Maybe i miss something. Do you guys think this GODOT api could be better documented ?