Hi!
New to Godot, porting an old game idea. As soon as I got an early playable version I set up building for Android, so I could test touchscreen input. So I built a debug apk, sent it to the phone and installed it, and it runs great. If I press the back button the game exits, and I can run it again fine.
The problem is if the game is running and I press the home button to minimize it. If I switch back to it straight away or without doing much else, it goes straight back to the game screen and works fine. But if I do some other stuff in other apps in between, then when I try to go back to the game, either from the task switcher or from the game's icon, it just shows the godot loading screen and freezes on that. I figure that this is when the game is being reloaded after being pushed out of memory, but do I need to do something to make it handle this better, without freezing?
Thanks!