So I just updated my Nvidia Drivers to the latest Studio ones and when I try to open Godot:
1. It hangs for ages on the console window at "OpenGL ES Batching: ON"
2. When it finally shows the projects window, it again, hangs a good 30 seconds to load any of my projects.
3. When I play my game (by clicking the Play button), it takes another good 30 seconds to load the game.
It's safe to say that none of this happened a few days ago. Godot is on my C:'s root which is installed on an SSD and my project is a character movement prototype with one sprite and 20 lines of code. I'm using Windows 11.