Hello!
Did change the settings but no changes…
For some reasons, some faces even blink when at a high distance (I do not use LOD yet)
And all this disappear when selecting OpenGL ES3 (but considerably slower)
And even if my materials have high roughness, is seems that they still reflects the panorama sky.
Is it because I’m on Linux?
Using fedora 33.
Out of subject: I tried the nightly Godot 4.0 but it keeps freezing within seconds…
Thanks a lot
Regards
P