I've imported a character and a bunch of animations from Mixamo. I've added an AnimationTree and set up the animations. The character uses Root Motion and the animations have been imported using the Godot Game Tool in Blender.
When the player is moving there is a stutter in the animation. This happens in several animations. It seems to be just where the animation loops, but if I play the animation on its own it loops just fine without stuttering.
What could cause this? Not sure what I am doing wrong, any ideas?
See video of stutter here: imgur.com/a/x7fNb2T
and the run-animation without stutter: imgur.com/a/SiXXSdI