How can I get rid of this mysterious dot that appears at what seems to be -infinity on the y axis in a 3D scene.
This can be seen in the default project (godot 3.3.stable), and is also picked up by a camera. It goes away if I remove the procedural sky in default_env.tres , and will change color too if I change the sky color, so it's obviously related to that somehow. It's like there's a tiny mirror way down there!
Any tips would be appreciated!
