Hello! I'm working on a simple Top-Down Shooter and i'm having some problems with Idle Time spikes, i've seen some posts on the internet saying that maybe it's a function that is taking too long to finish, so the game has to wait for it before moving to the next frame. But the frametime for my functions are really low, the only thing that seems to be "spiking" is the Idle Time. Any idea what can be causing this?
BTW i'm new to this forum, i've read the "How to use the forum" announcement but i don't seem to find a "Performance" tag or category. Please let me know if this is the right place to ask this question :>
