I have some Parallax Layers inside a Parallax Background. One is my playfield, where my player is. I tried putting a camera2D node onto them, but when I run the scene, the viewport goes crazy. It jitters wildly every frame, jumping from the expected viewpoint to a position relative to the player down and to the right - the jump increases as the player start position shifts from the scene origin plus half the dimensions of the camera2D bounds.
Does anyone know how to fix this so that my Camera 2D will work? It seems to work just fun outside of the Parallax Background. Inside a Parallax Background, if not a child of a Parallax Layer, the camera offset simply lags behind where it should be, but it doesn't jitter wildly.