So I'm attempting to make a fighting game, and have a couple of attacks setup with hitboxes and such working fine. However, my collision shapes are set up with the animation player node and when both players play with the same character, it changes the hitboxes for both players when only one player attacks. So now, when both players attack at once with different attacks, the hitboxes aren't accurate to what they should be. I'm not sure if there's a way to only change the collision shapes based on the current player the character is tied to. Any suggestions are appreciated, thanks.