Hey,
I have probably very simple question, but I'm afraid I need pointers. I tried to follow guide at:
https://docs.godotengine.org/en/stable/development/compiling/compiling_with_script_encryption_key.html
But I don't really get points 2 and 3. What means "in the console that you will use to compile Godot"? I'm using the standard 3.2.1 official template, I don't see anywhere an option/place to put anything in the console.
Is anyone able to write export process (to windows desktop) with encryption for dummies? ;)