Hi,
I have a Sprite tree consisting of multiples individuals sprites for use in a cut-out animation.

And how it works with YSort on a Map:

What I would like is to be able to freely change the Zindex of the individuals sprites and tell the YSort to sort only the Node2D (see red text on first image) or YSort of the Player but not to sort the individuals sprites, I don't want the Ysort to move the Sprite of which I modified the ZIndex, is that clear ?
Here, I modify the Head index just for demonstration purposes:
And how it look with YSort on a Map:

Can you help me understand how to do that please ? Thanks.