It irks me to have to resize a collision rectangle about its center & place it at the center of the platform I want it to collide with, instead of about & at its corner. Is there any way to modify this behavior?
Welcome to the forums @Holokin!
Unfortunately, I do not think there is. It would be nice if there was though, but I am unaware of it if there is.
Thanks for the reply! It bothers me that you can do this with ColorRect, but not with CollisionRectangle2D. It seems to treat the rectangle collider exactly the same as an ellipsoid. I've seen some forum posts and discussions elsewhere from all the way back to 2017 saying that it would be a good feature to implement. I wonder why they haven't done it yet, if they haven't.