Hey folks,
I was trying to combine a few CSG objects together with a CSGCombiner, and the final resulting shape seems to have a bunch of inverted, tearing textures with awkward or no collision. Does anyone know how to fix this?
None of the child CSG objects have inverted faces.
Example of what I'm talking about:

How it looks when running:

Now, when I un-child the CSG objects from the CSGCombiner node, they look like this which is how I want them to look:

How it looks when running:

Any help would be appreciated!