The situation is as the title pointed out but I'm not trying to create a game, I need a scene with one/two animated models and a UI that can switch through animations, very similar to a SketchFab scene.
I managed to import an FBX model with animations and they are working (however in a different (inherited???) scene than the one I placed the model in) but that's it, that's as far as I got:)
Can someone recommend a tutorial or a working project that can be downloaded that has only this:
1. Scene with a model that has multiple animations
2. UI with buttons that can be used to switch through animations
...more/less a tutorial on how to re-create a SketchFab scene in Godot:)
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YouTubeVideoLink
This one helped to understand 3D model & animation setup, import, and Godot scene-thing (tscn) as a sort of node/module/model setup files that you drop back into the main scene after you set them up.
I'm off to youtube now for 2D buttons/UIs and possible code solutions for animation switching...