Hello,
I'm back-porting the gltf2 importer/exporter from Godot 4 to 3.2
I'm stuck because of this error :
Error C2672 'create_method_bind': no matching overloaded function found #godot\core\class_db.h 266

if I comment the offending line that binds the 'add_surface' function, everything compiles fine.
Here is the definition of 'add_surface' in c++

I've tried the 'shot in the dark' method of bringing the class_db of 4 into 3.2 (and other than this particular error, it compiles with no changes needed) but no luck.
I'll probably put my repo up on github and give a link later today, when I'm off from work.