Hello. New to Godot, just working through the tutorials at the moment.
I've noticed that in the output console it always says the following when I run my project:
--- Debugging process started ---
Godot Engine v3.2.4.rc2.official - https://godotengine.org
OpenGL ES 3.0 Renderer: Apple M1
OpenGL ES Batching: ON
Registered camera FaceTime HD Camera with id 1 position 0 at index 0
Why is the built-in camera on my MacBook Pro always mentioned on the last line?