There is scarce information (about 1 video that I can recall).
The issue I have is getting at it and understanding how or if one can do the desired process with this feature.
What I would like to do is draw a path on one of the axis planes (xy, xz whatever) and then either extrude a shape along that path (such as making a square or circular tube from a series of line segments, making a zig zag pipe) or loft the path in the remaining dimension to generate a similar shape even if it is square in cross section.
I made one try at it but the shape was lofted into a sheet and not a volume.
the point is to do this dynamically and not as a static model. I don't want to rewrite volume of revolution code.
(I am already using CSG booleans to generate a shape but i am curious if lofting would be faster)