Hi guys,
I have a problem with a 3D MeshInstance, where the texture does not get completely transparent.
When I enable the transparency on the SpatialMaterial of the MeshInstance, which also has a basic
grass texture on the albedo texture, it still has some green lines at the border, which are also visible through the camera. Does anyone know how to remove them?
The MeshInstance without transparency on the SpatialMaterial:

The MeshInstance with transparency on the SpatialMaterial:
