I want to make the humanoid avaitor in my MMO blink it's eyes. I created an animation with the eye lids closed and open, but I think this is not going to work with Godot. If I play the animation it will stop the current animation. And this would not look correct. I thought about placing an object over the eyes that gets hidden and shown. How is such a thing supposed to be done in Godot. I tought about, maybe it would be possible to have the arms move and legs going in running action. Two seperate animation actions. But how could I get them to both play at same time. That is the problem with the blinking eye animation. I can't run two animations at once.