@Megalomaniak said:
In theory at least the Visual Script should be able to do everything GDScript can.
Thanks for the reply! I'm torn between GMS2's dnd, and Godot's visual script for making my game and am trying to make a final decision pretty soon because I've made a pretty good deal of assets; I can start putting a level together, adding the player, 3 frame animations etc.
Is porting to console easy with Godot? I don't imagine I'd port to console anytime soon, but if the game ever did well enough it would be awesome to do.