I'm an experienced programmer, but unfamiliar with Godot. I have two ideas for games to create. What I need is someone I can talk to about how to go about implementing my ideas. What objects should I be using and let me go. I'll figure it out. Having a mentor would help me move along at a faster speed and avoid pitfalls.
Here is an example:
I want to create an instance for a 2D top-down viewing game that uses card-selection as a control. So naturally, I want to work on the card scene. What object should I be using to create the image of a card. Once I have that scene I want a tableau to put the cards into and allow selection and manipulation.