Hello,
I would like to try Godot on my Linux system, but my X environment freezes as soon as I launch Godot.
I downloaded the version 3.2.3-stable and I'm on a Debian 10.1.0 laptop.
More precisions: when I launch Godot, everything freezes visually except that I can still move the mouse cursor around. I even see the cursor change from arrow icon to text cursor icon based on what I hover. It looks like I can also switch between my virtual desktops with my keyboard shortcuts (because i see the mouse cursor change based on what is on those desktops). But everything else remains desparately frozen on the screen. I don't even see Godot's window open, I just see what the screen was displaying when I ran the godot command.
I redirected godot command's output to a file and it just says this:
Godot Engine v3.2.3.stable.official - https://godotengine.org
libGL error: failed to create dri screen
libGL error: failed to load driver: nouveau
OpenGL ES 3.0 Renderer: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2)
I'm not sure whether it's relevant. I'm using the proprietary NVidia drivers for the GeForce GTX 1050 Ti. The drivers seem to be working since I can play some games without too much stagger.
As the keyboard shortcuts still react, I can kill X using those, and then if I start X again things are fine (until I fire up Godot again).
Any idea where this could come from? I've never had this with any other software.
I did a full reinstallation of the nvidia drivers in case it was related (which require to blacklist nouveau) but I still have the exact same problem.
Thank you