Hi all,
Just wondering what tools or systems others have used to draft their dialogue in dialogue-heavy games.
I know about the various plugins in the asset store and these are great for implementing dialogue within Godot, but I find not so great for actually drafting or 'managing' said dialogue.
I guess what I am hoping is someone could point me in the direction of a tool or system that lets me easily draft potentially branching dialogue for multiple characters/conditions (and is able to easily track/visualise these branches/conditions while I draft) before I go through the process of putting it into code. Ideally, if such a tool exists it would be able to output in JSON or equivalent and then I just have to hook it into GDScript, but even if it doesn't I would find this infinitely more manageable than trying to craft a story in nodes.
Thanks!