My game setting is in outer space. I want randomly generate more two types of asteroids for the player/flyer to dodge towards its destination. I keep getting the title error above.
I just want them to appear in the 3D world when the game loads. Please advise.
`
extends Node
func _ready():
var rand = RandomNumberGenerator.new()
var asteroidscenes = load("res://scenes/Asteroid1.tscn")
var screen_size = get_viewport().get_visible_rect().size
for i in range(0, 10):
var asteroids = asteroidscenes.instance(i)
rand.randomize()
var x = rand.randf_range(0, screen_size.x)
rand.randomize()
var y = rand.randf_range(0, screen_size.y)
asteroids.position.y = y
asteroids.position.x = x
add_child(asteroids)
`