When editing a 3D scene, how do you change the position of the editor viewport camera? The documentation unhelpfully says the controls are "similar to Blender [ ... ] but options are included to customize mouse buttons and behavior to be similar to other tools in the Editor Settings" without describing what any of those settings do. (As far as I can tell, they do absolutely nothing.)
From what I can gather (I'm coming from a Unity background), Blender controls are RMB to pan (works), wheel to zoom (works) and MMB to track. Which is no good for me, because I'm using a 2-button trackball and the "Emulate 3-button mouse" option also does nothing.
(3.2 via Steam, Ubuntu)