All,
I am having issues loading my 3D models into Godot, you can see below that the textures do not seem to look correct. In summary, the red paint is missing from the compartments on the sides of the ship and the reflective metal is either dull or non-existent in Godot. I would like to know if I'm obviously missing something. I would also like to know if anyone else uses 3DCoat, I would like to take some notes from your pipeline. I really would like to use Godot for this project.
Here are the exported files from 3DCoat:

How the 3D model looks in 3DCoat:

How the 3D model looks in Godot:

How the 3D model looks in Unity:

Thanks in advance,
Rainger