Is there a way in godot to make a simple call for a DELAY or a simple WAit in GDscript????
In basic or in c++ you write: Delay(1000) delay for a second or Wait for 1 second(Livecode)...thery simple....
I don't want to make a subroutine to wait 1 seconds!!! does exist a single instruction???
Can somebody help me???
Best regards,
Lestroso