Hi.
Thanks for the fast reply and the detailed information.
Ok, so the whole engine is packed inside the 19MB *.wasm file. Than it makes a bit more sense to me why :) . I was just wondering because in comparison with other engines, the Godot one seems to be oversized. Some other 3D engines have a size of 3mb to 8mb. (But some big Engines have also 25mb+)
I will take a look into your link "optimizing for size". If you can exclude features from the engine, this would reduce the size i guess.
Cheers