I want to make a fog that the player can Move through, but everything I google ends up being shaders or sprites. None of which has been usable. I've already handled the Gameplay, but the biggest part is the difficulty set by the fog
I admit I have a Chimp Brain, but if someone could point me in the right direction.
I'll describe what I need help with:
A "Fog" that, as the player passes through (they'll have a Area2D circle that adds a "Level" of danger), every time the player travels over the same "Area" the "Level of danger" will increase.
Visually the fog disappears and after 5 minutes, the fog fills back in the trail that the player traveled.
I tried "drawing" with the player but I haven't found a method of erasing the "Fog" or drawing an opacity over the fog. I'm assuming I could just add a timer to whatever the end method is and that would be the "Fill in" part. I don't know what else to try.. I tried Light but it doesn't fade.. Should I give up and start something else?