Hey everybody!
Over the past two days I've been working on my latest project: remaking Spelunky Classic in Godot. I've got the level generation for the Mines about 50% done, so I decided to post what I have here to get some early feedback. Been making games as a hobby for about 6-7 years now, but I'm still getting used to Godot, so any advice on "the right way to do things" would be appreciated.
My code: https://github.com/ACrazyNewfie/Spelunky-Godot
The original game: https://spelunkyworld.com/original.html