Tell me if I am wrong (I'm new) but I was led to believe is_on_floor is a built in function. However, every time I try to use is_on_floor, the console claims that it isn't declared. I use Godot 3.2. Any idea what else I should use to check if a character is on the ground or how to fix this? I have a kinematicbody2D as the player that I have to check for the floor on.
Thanks.