I moved a scene to another project, when I did that:
E 0:00:04.553 load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN <C++ Source> scene/resources/texture.cpp:502 @ load_data()
started showing up in the error log, nothing seems to be broken, and i've tired deleting and replacing all the textures as well as just restarting, but it doesn't seem to fix it. How do i resolve it?