Hi all. I'm new to Godot but I want to make a not very big 2D action adventure game. I am deciding the camera and view of the game, but not deciding. I really like the top-down view, but I don't know if this guy is better or platforms. I'm going to animate the game frame by frame hand-drawn and one view type has more animations and the other has physics and gravity. In your experience, what is easiest to create and program in Godot? And by the way, ask if it's better to tile everything or you can import a large png image as a level. In this case, what is the maximum size for the png?
Sorry for my English. Thank you very much and greetings to all.