Hello!
Godot crashes on loading any project. The following is the terminal output. Maybe someone can elucidate my problem for me?
Thanks in advance
Godot Engine v3.2.2.stable.official - https://godotengine.org
OpenGL ES 3.0 Renderer: GeForce GT 1030/PCIe/SSE2
Editing project: /home/~my username~/Godot-games/B
(::home::~my username~::Godot-games::B)
Godot Engine v3.2.2.stable.official - https://godotengine.org
OpenGL ES 3.0 Renderer: GeForce GT 1030/PCIe/SSE2
handle_crash: Program crashed with signal 11
Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues
[1] /usr/lib/libc.so.6(+0x3d6a0) [0x7fabb38716a0] (??:0)
[2] /usr/lib/libnvidia-glcore.so.450.66(+0xee6365) [0x7fabb103a365] (??:0)
[3] /usr/lib/libnvidia-glcore.so.450.66(+0xee75fc) [0x7fabb103b5fc] (??:0)
[4] /usr/lib/libnvidia-glcore.so.450.66(+0xb06282) [0x7fabb0c5a282] (??:0)
[5] /usr/lib/libnvidia-glcore.so.450.66(+0xb064fd) [0x7fabb0c5a4fd] (??:0)
[6] /usr/lib/libnvidia-glcore.so.450.66(+0xb08f2c) [0x7fabb0c5cf2c] (??:0)
[7] /home/~my username~/Godot_v3.2.2-stable_x11.64() [0x239ee5e] (<artificial>:?)
[8] /home/~my username~/Godot_v3.2.2-stable_x11.64() [0x23a14db] (<artificial>:?)
[9] /home/~my username~/Godot_v3.2.2-stable_x11.64() [0x100f2c4] (<artificial>:?)
[10] /home/~my username~/Godot_v3.2.2-stable_x11.64() [0x2a6ad9d] (<artificial>:?)
[11] /home/~my username~/Godot_v3.2.2-stable_x11.64() [0x85b675] (??:?)
[12] /usr/lib/libc.so.6(__libc_start_main+0xf2) [0x7fabb385c152] (??:0)
[13] /home/~my username~/Godot_v3.2.2-stable_x11.64() [0x86695e] (??:?)
-- END OF BACKTRACE --