I am fetching audiofiles, images and JSONs via HTTPRequest node, which works as expected. (Yay.) As the HTTPRequest node reqires being attached to the scene tree for the request to work, I am wondering if I can/have to free the memory after the successful request?
I am asking because I did not find freeing memory after an request in any tutorial, so I am wondering why... shall the node remain in the tree for some reason ? Or is it OK if I call http_request-node.queue_free() after the request is done? (In the "request_completed"-callback method, of course.)