Guys I have a very very strange problem that I have been working on for hours and cant seem to figure out whats going on, so I tried to create a multiplayer game in 3D in godot, and everything seems to work fine, but this happens (see image), in the image the camera stays completely still, and the players controllers are opposite for some reason (first screen controls the player on the second screen, while the second screen controls the player on the first screen). very weird I really have no idea what to do. 