Hi Hippo, thank you for your feedback!
What I have worked the most for was making the controls feel good, there is still a lot to be polished, and to correct several bugs that I have not been able to solve, but little by little I am learning thanks to what I read in the forum and on YouTube.
You are right, while developing the game I have been playing celeste, I have even followed several of the tips he has given to make the game easier to play as a coyote jump, corner correction, etc. Consciously and unconsciously I have been inspired by that game.
The reality is that I never thought I was going to release a game (even a prototype) so i never cared about sprites tiles originality, until I thought: why not?
Anyway, the graphics has taken me a lot of work, but it is still what I have seen in the tutorials with some small modifications and "copy-inspiration" from other games.
Thanks for your feedback, I really appreciate it!
Diego.