Hi, I code in GDScript.
For a game I'm wanting to eventually release (probably for free), I was just wondering how I would go about saving the player's progress from inside the game to some place on their device so that when they log back on it saves their progress. I'm thinking their would be some code that stored a whole bunch of key variables that they have (like level, coins, that kind of stuff) onto- say- the cloud or into a file for their computer. I'm not sure, which is why I came here!
Any ideas would be appreciated!
Thanks :)