I want to learn something about fighting game code in Godot
Out of a roster of characters, how do you load the selected ones into the fighting scene?
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Welcome to the forums @TheImagineer!
You probably want to look at storing the selected characters in a variable within an autoload node, and then have the fighting scene check the autoload and instance/spawn the selected characters. The Godot documentation has a page on Autoload scripts that might help.