How to compile with VS2019 when VS2015, VS2017, VS2019 are all installed? The compiler default chooses VS2015, But I want VS2019 as the compiler, are there any parameter to set? Are there a list of commands to compile it?
You should be able to open a Visual Studio 2019 x64 Native Tools command prompt, cd to the Godot source directory then run SCons as usual.
cd