I am working with a new project and instancing a player into a Y-sort in a level. Currently I have a game.tscn which loads in a level; it also contains the HUD and other overlay nodes.
After the level loads in and is instanced into a $Local node, I instance the player into the level which ends up looking like this:
- Local
- Level
- Tilemap
- Ysort
- Object 1
- Object 2
- Player (instanced)
The player loads in fine but is behind the tilemap. I'm not sure why this is since the tilemap is "under" the Ysort.