Hi all,
So after reading a couple of articles on the Godot there seems to be some problems in terms of support and reliability. From those articles it was discouraged using the C# version of Godot but I am currently in an intermediate class with C# along with learning the VS Professional IDE.
I want to use Godot C# but I don't know where to start. I have read the docs of Godot and most of them seem aimed at GDScript and not so much C#.
In order to select the Editor one has to either create a project or load and existing project. I decided to load one of the demo projects and came across this issue. In the Editor, it only has selection of VSCode or Mono editor, but nothing for Visual Studio. I am using the latest version (2019) and I cannot find it on the menu. Could someone help with this issue?