Sometimes there's certain assets that i need to figure out what kind of asset is or if it is a certain variant of a node by rummaging through it's script, instead of guiding myself by an icon or so, for example: i have a rope that auto generates and adjusts length accordingly depending on a customizable variable, but in the editor it looks like an empty node instead of a rope with the selected length, i had to add a placeholder sprite to know what it is, instead of assigning a custom icon specific to the editor.