Hi, I'm fairly new to Godot but have dabbled in Unity a bit, and have some old (very basic) projects that I made in unity a few months ago when I was trying engines out. The title explains it, I have my player object, but _process won't run. I have tested this using the print function. Even copying the code from the kinematic collision example project doesn't work, I don't understand why it is not running for new projects, even when I have old projects that never had this issue.
EDIT: found the issue, the script was not linked to the player