Hi,
I am trying to animate a kinematic 2d object. I have added an AnimationPlayer node and set the animation. When I play it on the editor it works, but as I run the scene the animation does not play. Thank you in advance for any help!
Nevermind, I found it. Just had to highlight the "autoplay on load" option.
Awesome! Thanks for sharing the solution :smile:
But where is that option?
In the Animation panel, it's the icon on the left of the Edit button: https://docs.godotengine.org/en/3.3/_images/animation_animation_panel_overview.png
Source article: https://docs.godotengine.org/en/3.3/tutorials/animation/introduction.html#create-an-animationplayer-node
Wow that was fast. Thank you so much!