I created a scene from Area2D with a body_enterd signal connected to it. When I run the game, I get an error in the debugger:
Signal 'body_entered' is already connected to given method '_on_player_enter' in that object. It happens only when I save the Area2D node as a scene and then load it to the main scene.
Despite the error, the code still works fine.
Does anyone have an idea of what's going on?