Welcome to the forums @rcorre!
Um, the image you posted does not show Godot or Blender. I believe that is a picture from the account signup page here on the forums, which unfortunately is not included in either Godot or Blender :wink:
The issue is likely that the meshes and lights you are using are not being included in the GI probe. I do not remember what the setting is right off, but I believe on the MeshInstance nodes, there is a checkbox to include them in baked/GI probe lighting (might also be in the material).
Also:
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If you need any help, please let us know! Thanks! :smile: