Thanks for the welcome @TwistedTwigleg
I worked on changing the mouse filters in every possible way I could and there were no changes
I've narrowed the issue down a bit more since I made my post
the issue seems to be that the button nodes can see/recognize the mouse at all, hover over animations don't take effect which I can take to mean that the buttons can't "see" the mouse for one reason or another.
I have tried running the base button scene and it has the same effect, no response.
and to make sure that I'm not missing the pressed event I have added print("Pressed") to the function for when the button is pressed inside of the button script
here is the way the button is structured for reference:
